Tuesday, 30 June 2020
Content difficulty adjustments
Tier 4
  • Reduced 's hp pool to ~1.1mil (down from ~1.4mil).
  • Removed from (summoned during encounter).
  • Reduced 's hp pool to 1.7mil (down from ~2.1mil).
  • Reduced 's council members' hp pool to around 500k (down from ~800k).
  • Reduced 's hp pool to 1.5mil (down from ~2mil).
  • Reduced 's hp pool to 5mil (down from ~6.5mil).
  • Reduced 's hp pool to ~210k (down from ~300k).
  • Reduced 's hp pool to ~335k (down from ~420k).
  • Reduced 's hp pool to 6.2mil (down from ~7.9mil).
Tier 5
  • Serpentshrine Cavern:
    • Increased respawn time of trash mobs in TK and SSC to 2 hours (up from 1h 30 minutes).
    • Reduced the amount of summoned by to 1 at a time but increased the frequency at which they summon them.
    • Reduced 's damage to its default value and made them vulnerable to Fear and Freeze effects.
    • Reduced 's hp pool to ~300k (down from ~360k) and reduced their 's damage to ~4.5k (down from around ~6k).
    • Reduced 's hp pool to ~294k (down from ~337k).
    • Reduced 's hp pool to ~880k (down from ~1.1mil).
    • Reduced 's damage modifier and reduced their hp pool to ~320k (down from ~370k).
    • Reduced 's damage modifier by ~23%.
    • Reduced and 's damage modifiers by 25%.
    • Reduced 's hp pool to 6.3mil (down from 8.3mil) and reduced his damage modifier by ~15%.
    • Reduced 's hp pool to ~89k (down from ~100k).
    • Reduced 's hp pool to ~110k (down from ~150k) and reduced their damage modifier by ~20%.
    • Reduced 's hp pool to ~6.4mil (down from ~8.3mil) and reduced his damage modifier by ~15%.
    • Reduced 's hp pool to ~370k (down from ~450k).
    • Reduced 's council's hp pool to ~1.6mil (down from ~1.9mil).
    • Reduced 's hp pool to ~3.6mil (down from 4.7mil).
    • Reduced 's hp pool to 6.6mil (down from ~8.6mil) and reduced his damage modifier by ~20%.
    • Reduced 's hp pool to ~35k down from ~43k.
    • Reduced 's hp pool to 5.8mil (down from ~7.5mil) and reduced her damage modifier by ~15%.
    • Reduced 's hp pool to ~320k (down from ~380k).
    • Reduced 's hp pool to ~322k (down from ~381k).
    • Reduced 's hp pool to ~6.9k (down from ~8.3k).
  • Tempest Keep:
    • Removed from and increased their 's cooldown to 12s - 15s (up from 8s - 12s).
    • Reduced 's hp pool to ~6.7mil (down from ~9mil).
    • Reduced 's hp pool to ~5.5mil (down from ~6.4mil) and reduced her damage modifier by ~17%.
    • Reduced 's hp pool to ~5.7mil (down from ~6.3mil).
    • Reduced 's hp pool to ~6.1mil (down from ~7.5mil).
    • Reduced 's hp pool to ~620k (down from ~760k).
    • Reduced 's hp pool to ~614k (down from ~730k) and reduced his damage modifier by ~16%.
    • Reduced 's hp pool to ~607k (down from ~700k).
    • Reduced 's hp pool to ~600k (down from ~684k).
    • Adjusted all of 's summoned weapons' health and damage modifiers.
    • Reduced the count of cast by to 2 (down from 3).
    • Reduced the damage of 's by ~30%.
    • Adjusted most of Tempest Keep's trash mobs' health pools to match the other adjustments.