Friday, 20 March 2020
General
- Fixed cases of master looter window remaining stuck open if the receiving player is too far.
- Fixed cases of players staying dead as ghosts.
- Moved some map splits a bit (e.g. Durotar).
- Fixed cases of master looter not being able to loot quest items.
- Fixed cases of a player being stuck in an auto-attack stance and not resetting targets correctly.
- Adjusted values for dynamic view distance.
- Fixed creatures that died in the air not falling to the ground correctly.
- Fixed not being considered as a Bread type food.
- Fixed global channels displaying join and leave messages in cases of moderator changes.
- Allowed everyone in a party to set target marks.
- Improved stopping combat through sanctuary effects.
- Fixed pending group invites not being canceled correctly in all cases.
- Allowed raid assistants to set other assistants and nominate players for specific roles (e.g. tanks).
- Fixed creatures visually shaking (with excitement) while chasing players.
- Fixed not being able to stack with other types of tracking.
- Fixed cases where a player falling under the map wasn't considered to be under the map.
- Added missing data to the faction change system (race specific mounts, items, spells and faction flight paths).
- Fixed providing an incorrect amount of strength for level 70 players.
- Fixed a few left over chests with a very short respawn timer.
- Improved anti-spam detection algorithm and applied the system to mail as well.
- Reduced the feeling of delay for players in instanced maps.
- Fixed gray level creatures and quests not rewarding correct amounts of reputation on kill.
- Fixed an abuse related to trade Enchanting.
Hunter
- Fixed not being in the same DR category as other controlled stuns (e.g. ).
- Fixed .
- Fixed incorrectly not resetting timer.
- Fixed pet auras counting down while the player is offline.
- Fixed cases of other Hunters interrupting each other's .
- Removed threat generation from .
Shaman
- Fixed not triggering instantly after cast.
Priest
- Fixed an issue with where a player would be able to die while under the spell's effects.
Druid
- Added a check for tapped targets to (same rules as ).
Battlegrounds
- Adjusted HP and damage values of all creatures in Alterac Valley.
- Fixed reinforcements score not displaying instantly after starting the battle in Alterac Valley.
- Fixed some creatures respawning already dead in Alterac Valley.
- Fixed Alterac Valley's bowmen not behaving correctly.
- Fixed Warmaster's and Marshal's buffs being applied to every other creature and players in range.
- Added missing and .
- Repositioned the Warmasters inside 's room.
- Fixed not using her spells correctly, adjusted her 's hp and added missing .
- Fixed 's position, cooldowns and spell usage.
- Fixed 's spell cooldowns, HP and damage values.
- Fixed 's spell cooldowns, HP and damage values.
Instances and Raids
- Fixed cubes during not responding in some cases.
- Fixed not facing the target of his .
- Made skip slightly less convenient.
- Fixed cases where 's could be resisted.
- Added extra security to 's .
- Fixed Steamvault 's door not opening correctly after a server restart.
- Fixed Karazhan Chess Event double chest spawn.
- Fixed dead boss corpses being despawned in The Black Morass in cases of Medivh dying.
- Improved trash respawns and linking in Karazhan.
- Fixed heroic 's loot table.
- Fixed 's being an instant cast.
World and Quests
- Spawned more roof guards and fixed flying guards in Area52.
- Added missing waypoints, spells and animations to some creatures in Netherstorm.
- Adjusted restock timer for many limited stock vendors in the world.
- Fixed [npc=] not enraging correctly in some cases.
- Fixed wrong reputation kill reward for some Nagas in Zangarmarsh.
- Added missing gossip options to retrieve lost and .
- Added missing waypoints to .
- Added missing to 's loot table.
- Fixed recipe for .
- Fixed cases where would stay inactive after players moved him far away from the event area.
- Fixed events.
- Fixed being incorrectly set to auto-complete.
- Fixed some patch 2.4 models being used in Shattrath.
- Adjusted HP, aggro range and level of .
- Fixed 's respawn time.
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