Monday, 12 October 2020

  • New herb spawn points and pooling in Shadowmoon Valley, Netherstorm, parts of Terokkar Forest and Nagrand (thanks Mian!)
  • Fixed issues with creature assist pulse timer being too short resulting in a lot of chain pulling.
  • Reworked combo points logic and how they're added and removed from units - fixes certain creature abilities.
  • Fixed cases where players wouldn't get saved to the instance if a creature got the killing blow.
  • Fixed issues with mounting in Black Temple, AQ and a few places in Zul'Aman.
  • Fixed melee attack not being stopped properly if the target was charmed by a friendly unit but didn't change factions.
  • Fixed issues with quest completion when posting items on the Auction House.
  • Fixed many gameobject traps like campfires not dealing damage to nearby players anymore.
  • Fix and procing from kills that don't award Honor or Experience.
  • Implemented triple spec handling.
  • Fixed not smiting her enemies.
  • Fixed an overflow in item durations.
  • Fixed an issue with players staying in combat for longer than expected related to .
  • Fixed some data races and threading issues.
  • Converted some synchronous queries to asynchronous.
  • Added missing loot to a few gameobjects in the game, such as .
  • Fixed and not being able to proc from .
  • Changed Rage decay from 3 per update to 2 per update.
  • Fixed not displaying the damage of reflected spells and fixed missing threat from reflected spells.
  • Fixed combo points always being lost after Premeditation ends after recent changes.
Dungeons and Raids
  • Full rework of Zul'Aman.
  • Some Isle of Quel'Danas and Magister's Terrace work.
  • Fixed suddenly changing directions when performing his maneuvers.
  • Rewrite of 's script.
World and Quests
  • Fixed a few possible reset issues with event.
  • Pooled with 2 new spawns & waypoints.
  • Corrected some scheduling issues for the hourly Brewfest Dark Iron Dwarves invasion.
  • Fixes to and his dusty old script.
  • Add missing spawns for .
  • Fixed double summons during .
  • Fixed Darkmoon Faire cannons not shooting players out of them.

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