Thursday, 9 July 2020
General
- Major pathfinding improvements for creatures on sloped and inclined terrain.
- Implemented two weekly Karazhan resets.
- Fixed quests being wrongly set as incomplete in some cases of deleting quest items.
- Fixed some crowd control auras being immuned by creatures but still interrupting channeled spells.
- Fixed vision source not being correctly updated to that of a posessed unit, fixes visibility issues during quests like .
- Updated invisibility glow logic when possessing a unit.
- Fixed bonus honor calculation for objectives in battlegrounds.
- Fixed bonus honor not shown on scoreboard in battlegrounds.
- Fixed an incorrect honor combat log message when completing a quest that rewards honor.
- Fixed priority issues regarding certain immunity effects and effects that are supposed to remove them.
- Various tweaks to improve creature movement in water.
- Fixed having incorrect transform modelids.
Warrior
- Fixed application of being rolled on the attack table a second time.
- will now rely on melee hit instead of spell hit rating.
Rogue
- Fixed combo point proc while fighting multiple targets.
World and Quests
- Implementation of the Shartuul Transporter event (full event coming soon).
- Fixed speed increase buffs persisting in other zones and not being reapplied when entering Blade's Edge Plateaus again.
- Fixed issues with Unstable flasks' (such as ) buffs not being removed when leaving named zones and not being reapplied when re-entering.
- Fixed inverted capture messages for Draenei Ruins in Eye of the Storm.
- - fixed issues with drake positions not being correctly displayed.
- Fixed sometimes refusing to get into his portal.
- Fixed visibility and quest crediting issues.
- Fixed issues related to .
- Fixed issues with 's RP event.
- Fixed .
- Fixed and 's factions.
- Fixed missing reputation rewards for finishing and .
- Scripted encounter and corrected his loot table.
- Changed 's paths to be more melee friendly, added a few more spawns and decreased their respawn time.
- Added missing quest starter data for chain.
- Improvements to (both Aldor and Scryer) script making it more melee friendly and fixing Commanders' evade issues.
- Fixed not spawning on death.
- Fixed recently broken ghost visibility in .
- Fixed missing kill credit upon killing .
Raids and Dungeons
- Fixed not setting target's mana to full on each tick.
- Changed the handling of gates surrounding Ramstein in Stratholme.
- Fixed Alonsus Chapel event.
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