Thursday, 9 July 2020
General
  • Major pathfinding improvements for creatures on sloped and inclined terrain.
  • Implemented two weekly Karazhan resets.
  • Fixed quests being wrongly set as incomplete in some cases of deleting quest items.
  • Fixed some crowd control auras being immuned by creatures but still interrupting channeled spells.
  • Fixed vision source not being correctly updated to that of a posessed unit, fixes visibility issues during quests like .
  • Updated invisibility glow logic when possessing a unit.
  • Fixed bonus honor calculation for objectives in battlegrounds.
  • Fixed bonus honor not shown on scoreboard in battlegrounds.
  • Fixed an incorrect honor combat log message when completing a quest that rewards honor.
  • Fixed priority issues regarding certain immunity effects and effects that are supposed to remove them.
  • Various tweaks to improve creature movement in water.
  • Fixed having incorrect transform modelids.
Warrior
  • Fixed application of being rolled on the attack table a second time.
  • will now rely on melee hit instead of spell hit rating.
Rogue
  • Fixed combo point proc while fighting multiple targets.
World and Quests
  • Implementation of the Shartuul Transporter event (full event coming soon).
  • Fixed speed increase buffs persisting in other zones and not being reapplied when entering Blade's Edge Plateaus again.
  • Fixed issues with Unstable flasks' (such as ) buffs not being removed when leaving named zones and not being reapplied when re-entering.
  • Fixed inverted capture messages for Draenei Ruins in Eye of the Storm.
  • - fixed issues with drake positions not being correctly displayed.
  • Fixed sometimes refusing to get into his portal.
  • Fixed visibility and quest crediting issues.
  • Fixed issues related to .
  • Fixed issues with 's RP event.
  • Fixed .
  • Fixed and 's factions.
  • Fixed missing reputation rewards for finishing and .
  • Scripted encounter and corrected his loot table.
  • Changed 's paths to be more melee friendly, added a few more spawns and decreased their respawn time.
  • Added missing quest starter data for chain.
  • Improvements to (both Aldor and Scryer) script making it more melee friendly and fixing Commanders' evade issues.
  • Fixed not spawning on death.
  • Fixed recently broken ghost visibility in .
  • Fixed missing kill credit upon killing .
Raids and Dungeons
  • Fixed not setting target's mana to full on each tick.
  • Changed the handling of gates surrounding Ramstein in Stratholme.
  • Fixed Alonsus Chapel event.