Wednesday, 8 January 2020
General
- Increased range of AoE spells when fighting creatures with large combat reaches (e.g. ).
- Added spell leeway for spells with an already started cast time targeting a player moving out of range (10% of spell range up to 3 yards).
- Fixed taunt effects not changing the target of a creature when it's casting a spell.
- Players under CC effects will now never be able to swap weapons (previously possible in some cases).
- Fixed players being immortal in duels when exactly on 1 hp.
- Improved visuals of creatures with Dual Wield
- Fixed creatures not stopping their waypoint in some cases when they engage.
- Fixed players not being able to mount on with a transform spell.
- Fixed instance clear systems sometimes failing to fetch the best results.
- Pets summoned while a player is falling from the air will always be summoned on the ground now.
- Fixed outdoor PvP objectives ticking down too slow on their controlled timers.
Warlock
- Added missing visual explosion.
- Fixed pet cooldowns sometimes failing to reset when summoning a new pet.
- Fixed 's incorrectly persisting through death.
- Fixed stacking visually for different casters.
Warrior
- Fixed failing to redirect spells such as when the Warrior was in combat.
Hunter
- Fixed pets in aggressive stance ignoring .
- Fixed the handling of — the mana is now regenerated by a hidden passive buff every five seconds.
Paladin
- Fixed incorrectly reducing damage done by abilities (such as ).
Dungeons and Raids
- Corrected abilities and timers for trash mobs in Karazhan.
- Fixed extra loot being incorrectly dropped by .
- Fixed not evading when pulled out of his room.
- Fixed missing patrols and formations in Blackrock Depths.
- Fixed missed linking in The Mechanar.
- Fixed distillers wrongly regenerating health during encounter.
- Fixed used by in Karazhan.
- Fixed used by in Karazhan.
- Fixed sometimes not being in the mood to cast .
- Fixed not evading when trying to pull her out of her room.
- will now always correctly remove left over from the previous attempt.
- Fixed 's incorrectly taking fire resistance into account.
World and Quests
- Fixed quest events.
- Corrected 's path during his escort
- Corrections to events.
- Added few missing scripts for .
- Fixes to .
- Fixed .
- Fixed not crediting players for .
- Fixed and not being mutually exclusive.
- Fixed behavior during .
- Fixed .
- Fixed quest .
- Fixed quest .
- Fixed patrols in Desolace.
- Fixed quest .
- Fixed teleports during .
- Fixed quest .
- Fixed cannon fight events during .
- Fixed quest ending events.
- Fixed patrol and quest.
- Fixed quest ending events.
- Fixed some creatures in Stranglethorn Vale not using their correct abilities.
- Fixed escort path.
- Fixed events.
- Fixed behavior during .
- Fixed trial quests.
- Added missing quests to and .
- Fixed combat behavior and voicelines.
- Fixed quest order for .
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